blender
Member of DD Central
Posts: 5,719
Likes: 4,272
|
Post by blender on Jan 9, 2015 17:49:57 GMT
Waiting for decent rates? We have been provided with a 'Pacman grow' game to pass the time. We all know that if you move your mouse pointer onto green Pacman on your Funds Summary, he swells a little until you move off. Try moving your pointer onto one of Pacman's cheeks - left or right, it matters not, but to one side of the segment for available funds. Then move it swiftly across the available funds segment to the other cheek and Pacman swells a bit more. Move it swiftly back across and Pacman swells even more. Do not select the available funds segment or the white border or you are back to the start. Continue moving sharply left right and Pacman continues to grow. The object is to make Pacman so large that he fills the whole Funds Summary box with his inflated glory. Make a mistake and you are back to the start. It does not seem to affect the FC total number - but keep trying, you never know. I have no 'bids' segment, which may affect it.
Works on Chrome - other browsers may behave differently. Enjoy!
|
|
|
Post by davee39 on Jan 9, 2015 18:01:15 GMT
Even more fun than 'pin the tail on the donkey', Fantastic Crackers game to spot where to click when accepting loan sale terms (Clue - it's never in the box).
|
|
sl75
Posts: 2,092
Likes: 1,245
|
Post by sl75 on Jan 9, 2015 18:05:16 GMT
To be pedantic, it's not a NEW game - I was playing that one a couple of years ago, when Pacman used to face right (so you moved the mouse up/down rather than left/right).
There are 3 levels to the game if you have only 1 visible segment in the "mouth" part: Level 1: Make the "face" so large it fills the box. This can be done by "parking" the mouse pointer on each cheek between rapid movements. Level 2: Make the "mouth" so large it goes outside the box. For this, you can "park" the mouse pointer in the "mouth", and rapidly move it onto a "cheek" and back. Level 3: Make both the "face" and the "mouth" become big at the same time. This involves careful timing of moving the mouse back and forth quickly so it spends about equal time in the "mouth" and "face" sections.
Further levels when there are multiple sectors visible in the "mouth" (e.g. roughly equal "bid" and "available funds" sectors) are left as an exercise to the reader.
Edit: ... and levels 2 and 3 got an awful lot easier once FC changed it so that Pacman faces down. I was most disappointed.
Edit2: ... and as I recall, the ultimate challenge, before FC changed the design of Pacman, was to grow the "accrued interest" sliver.
|
|
|
Post by phlitb on Jan 9, 2015 18:14:08 GMT
Splendid stuff. Attached is my first effort (works on FF too), this will keep me amused for days or at least until FC rates get back to being remotely worthy of investment Attachments:
|
|
agent69
Member of DD Central
Posts: 6,042
Likes: 4,437
|
Post by agent69 on Jan 9, 2015 20:42:21 GMT
I'm with firefox and a simple circular motion soon has the entire window turning green
|
|
|
Post by Deleted on Jan 10, 2015 11:40:52 GMT
Fantastic to see
"There are no passangers on Planet Earth" and Je suis Charlie are my watch words for the day.
|
|